assassin’s creed origins – that is the name of the game when it comes to this action-packed game. This interactive online role playing game (ILLATEST OF THETHING ELSE TO LOVE), based on Egyptian mythology, revolves around the story of a boy, born into a royal family in the middle of a war. When his father is fatally injured during battle, the boy becomes orphaned and starts on a journey from town to town, looking for his biological parents who have already been abducted by the hostile nomad group of Midian. When he finally finds them, however, the boy befriends his new friend, Setsai, who also happens to be an assassin.
It’s an intriguing blend of violence and non-stop fun. There are game modes including ” assassinate” or “warfare” or even a bit of both. You can choose the difficulty level as you like. What sets assassin’s creed apart from other role playing games is the use of perspective in telling the story. Everything is situated almost in the third person view. The perspective is a little unusual, but it works, particularly because the perspective of the player is not static but constantly shifting.
The boy’s mother is a warthog-like creature who constantly uses a paper doll version of herself to confuse and harass her son. This fits the game well, because the perspective is often switching between the boy and his mother while fighting off the enemy. Also, it was an evolution of the first Ezio Auditore’s stealthiness tactics in the previous games. At one point, Ezio was a mere spirit – you could see him through walls, but once he got in contact with somebody, his body would go stiff and break. Tutankhamun, on the other hand, was immortal, so the animated transition worked very well.
Another element of the game that made it stand out were the sounds. When you’re not actively trying to find something or kill someone, the wind will blow the surrounding scenery and make noises. It adds a level of reality to the game. It was a clever touch that managed to bring something very visually different into the game.
From the start, I thought assassin’s creed was going to be nothing like the hidden object scenes of old. But I was pleasantly surprised to find that the sequel is a very different game. It’s been remade in the style of a modern adventure game, but still features some great hidden object scenes and enemy encounters.
It also features the typical hidden object scenes you are used to. But, instead of a bunch of riddles and mazes to solve, you now have to discover the hidden objects. The initial game was quite linear in its design. Each scene featured one item or object, and you had to use the corresponding lock pick to open it. However, the second game makes it more interesting by introducing multiple pathways through the scenes.
This means you never know if the object you’re looking for is behind a wall or in a completely open space. It also helps because it makes the game less frustrating. In previous games, some scenes could be incredibly difficult to complete. They would involve a lot of running from area to area, hoping to find the item combination that allows you to advance. But in this game, there are plenty of fast paced puzzles to solve.
assassin’s creed origins is not your traditional hidden object scenes. However, it is an exciting and well designed game that is sure to entertain anyone who plays it. And hidden object games in general are a lot of fun. This game just feels different, even though it uses traditional gaming elements.